Change in gifts
From now on you will no longer we able to choose Physical or Magical Damage as stats for your gifts!
have added to new religions: Cult of Order and Cult of Chaos. Each cult
now is at war with 3 other ones and the followers get religion
experience for their kills accordingly. We will soon update the ratings
with appropriate religion ranks for new cults.
Three new mob types have been added: Swordsman (uses Seeking Blade), Order Adept, Chaos Adept.
Religious mobs will now randomly choose two of religion skills (one from offensive skills
like Double Hit or Critical Magic and one of defensive like Precognition etc.)
Eight more religion guilds have been added: information on them is
available in library section of homepage. Precognition is basically a
counter for Suprise Hit, Double Defense works against Double Hit and so
on. If you, for example have 15 levels of Triple Magic and your
opponent has 15 levels of Triple Resist you will not score triple magic